Download the conversion guide. Enjoy Greg Stafford's award-winning Prince Valiant. You save. Current Stock:. Quantity: Decrease Quantity: Increase Quantity:. Rating Required Select Rating 1 star worst 2 stars 3 stars average 4 stars 5 stars best. Email Required. Review Subject Required. Comments Required. Cthulhu Calls! Secrets of the Cthulhu Cults. Design Your Own Cult. A Suite of Scenarios Three scenarios concerning Cthulhu cults across time.
Loki's Gift London, A God's Dream Chicago, Downloads for this Product. View - Download. Publisher: Chaosium. Year Released: Ruleset: Call of Cthulhu 7th Edition. Page Count: ISBN: Author s : Chris Lackey, Mike Mason. Cartography and Handouts: Matt Ryan. Layout: Nicholas Nacario. Grade A Book. I would recommend it to anyone. Inventory locations for this Product United States. United Kingdom. My concept of reality is strange to most unacceptable even; unbelievable, in fact.
This is not reality, they cry! Little do they know There is no reality. What the human mind calls reality does not exist. I admit that most people can live quite comfortably inside a paradigm called Generally Accepted Reality. But for me personally, I could never do that. I have to change things. Reality is mine to shape and mold, and this power is not mine alone. Anyone can unlock the secrets of the universe if they want to.
I have scrawled the inverted Elder Sign in blood while chanting the unspeakable hymns of another world. The christian God is dead, logic is dead, science is dead, materialism is dead, mathematics is dead, and the concrete of reality is dead.
All that is left is a nebulous realm of creativity, potential, and distant borders waiting to be crossed. What prevents us from totally rejecting realism? What makes imaginary Gods any less potent than real ones? Why should anything tangible in this world be taken more seriously than a bizarre and gruesome dream?
The an We live as we do because weve always lived that way. We dont know that this world is hostile to our existence because illusions constantly surround us. If there is something behind the dream, then what could it be? What might lurk within such alien black unknowable realms?
All of us live in a terrible hallucination. Every man, woman, and child is locked in the paradigm of what they assume is real and its a grey little prison. To my detractors, I say this please allow me to stretch my tentacles. Please do me the courtesy of believing as I wish. Please disabuse yourself of the notion that you are awake, conscious, and cognizant of the whole situation.
I chose to walk the road of madness. My belief gives these gelatinous, winged, blasphemous, and sickeningly undulant fiends power. I dont accept consensus reality. Ideas such as dualism: the clear and clean distinction between this and that, one thing and another, real and imaginary are as repugnant to me as the meaningless lives we are all expected to endure. Yes, I have a good sized ego and sometimes I can be unpleasant; however, that doesnt mean Im not also the surreptitious, starry savior of all mankind.
Spear-heading an antediluvian religious movement takes struggle, dedication, and spiritual foundation. The Cult of Cthulhu is important to me because it unveils the actual, hideous truth it shows the world as it could be!
The Cult of Cthulhu is founded upon what I believe, and my beliefs are built upon an elder wisdom. I didnt create this teaching from nothing; I pieced it together using my own faculties combined with impressions from Higher Minds and Hidden Masters from the Great Old Ones Themselves! I am Their brother, friend, and disciple. In exchange, the Dark Gods have granted me tremendous power.
Barriers are corroding. Rifts are opening. Gateways have just been breached. Cthulhu stirs from His death-like sleep and we, His children, must also Awake!
Untold aeons ago, Ancient Things from beyond the known universe stalked our world. These were the loathsome Devil Gods from another dimension, a place where the inky depths of space glittered like freshly gutted entrails a dark crimson gore strewn over the croaks and wails of hideous destiny. Such blasphemous fiends were deathless in the pursuit of glory and indulgence.
All whom They encountered bowed before the ferocious might of the Old Ones. Everything disruptive to Their quest for charnel, black wisdom was annihilated. The ultimate prize was True Understanding These ghoulish secrets are now ours. With the change of spheres, mankind now has the chance to walk in Their footprints. Where the Old Ones tread in the reckless twilight of infernal arcana, we may follow. This entire illusion, our whole world, is a pale reflection of a hidden reality.
Corpulent, rotting dreams stretch out farther than infinity and are guided by a foul devotion. These dreams are stronger than the Matrix-like prison that we pretend to believe in. Our Gods in exile, our destiny obscured how can we accept a universe where entropy is the rule?
The Old Ones were banished for Their participation in cataclysmic rites. During these depraved ceremonies, beings of goodness and light the Lesser Gods were chained to spectral stones and gleefully whipped with spiked chains. The blood from these benevolent creatures poured into the cosmos and created the universe that we know. Those that were left alive decided to break the Evil Ones hold over this reality for the Old Ones were restless, wicked, and contentious. The Lesser Gods appealed to The Source of Everything, they promised an eternity of jealously kept power that none would share.
Where the Old Ones wished to live wild and free, the Lesser Gods preferred to kneel beside the ivory throne of the Source like a faithful lapdog. However, those ancient, tentacled, and primordial entities did not go quietly into Their exile. The Old Ones plotted and schemed; an intangible force was secreted into the universe of man. This energy was like Old One blood, an unholy ichor that would never accept defeat nor submission.
This blood was Their soul, Their power, and Their influence. Man was forever bedeviled by this darkness that would forever command him to go beyond, seek the truth, and claim his destiny.
When the Old Ones were wild and carefree, before Their exile, it was a time of endless slaughter. Those beings who tried to stop the Old Ones were slain and their blood used for bathing. The Ancients themselves did not fear being killed because Their Will was too strong death could not hold onto Them for long. And so it follows that those on earth who practice this teaching of the Old Ones shall live And like the Old Ones, man indulges his insatiable appetites while killing his many foes.
And with this murderous revelry, black magicians call down their monstrous fathers from Outside. Yea, They came to earth and planted their infernal seeds. Such embryonic shreds of horrific potency have always influenced the outsider; individuals which society deems sick, degenerate, and subversive.
However, the outsider is the only one who can save mankind from itself. These sick individuals are the new Cthulhu Cultists, escaping their prison as they watch civilization become washed in slime from the stars. Unfortunately, there are some pseudo-outsiders who merely resemble the real thing.
These are the mindless aggressors who tear the dreamer from his true vocation. Pseudo-outsiders are the unproductive malcontents on earth. They secretly serve the universe because they make it increasingly difficult to create, contribute, and feel any sense of accomplishment. If there are three types of people in this terrible world, then here they are:.
The Productive positive : those who are fruitful and wish to become more than they already are. A distinct minority. The Unproductive neutral : those who do very little or nothing at all, who are satisfied with who they are and what theyve accomplished thus far.
This is the majority. The Anti-productive negative : these are the false outsiders, shit-disturbers; they exist to hinder the productive few. They make up a smaller majority than the unproductive, but still a larger portion of the population than the productive.
They are nightmarish divinities monstrous, evil, primal, and alien. Their form is noxious; Their manner is tenebrous. Oozing tentacles whip and wave into the black sky the nighted gulfs of Their home. They are the Dark Gods who lurk behind all that we know.
And yet, these entities are mere representations of something greater. Beings such as Nyarlathotep and Lucifer are real, as well as, symbolic metaphors. Both and neither of these states are correct simultaneously. How can something be one thing and also its antithesis? In a multi-dimensional reality, opposites synthesize, becoming a third side.
It depends on the observer, just as light can be particles or a wave according to who is watching. We are participants in our own paradigm, not servants. Incongruent viewpoints are natural to the Cthulhu Cultist. This is the road of insanity! After their interference in human evolution, the Old Ones were permanently sealed off from our dimension or so the Lesser Gods assumed.
The Elder Things wanted an offspring that could rise to Their cyclopean heights. The Old Ones saw proto-human, apelike creatures used as slaves by the universe. Their baleful influence gave us the chance to break free of our prison.
The knowledge of what is good and evil rests with us, Their children. As humans reach toward the Old Ones, the Old Ones reach toward us. At this moment They lurk on the threshold, waiting for a chance to Awaken into us.
Soon They shall return madness will become sanity, death will become life, and unspeakable horror will be commonplace. They are worshiped by deranged human cults, as well as by most of the non-human races of the mythos.
The Great Old Ones are currently imprisoneda few beneath the sea, some inside the Earth, and still others in distant planetary systems and beyond. The reason for their captivity is not known, though there are two prevailing theories:. When they committed some unknown blasphemy, they were cast out and imprisoned in various places in the universe.
The Great Old Ones impatiently wait the time of their release, eager to seek retribution against their jailors. The second theory holds that the Great Old Ones are intentionally quiescent. To account for this, it is possible that the universe experiences cosmic cycles, similar to the natural seasons which occur on earth.
Just as some animals hibernate during the winter, so too must the Great Old Ones rest in a death-like sleep during the present cosmic cycle.
If this is so, the Great Old Ones are currently trapped by powerful cosmic forces and must remain so until such time as "the stars are right" the event upon which they may be released and can revel once more across the cosmos.
Cthulhu is often preceded by the epithet Great, Dead, or Dread. Lovecraft transcribed the pronunciation of Cthulhu as "Khll'hloo" or "Kathooloo S. Joshi points out, however, that Lovecraft gave several differing pronunciations on different occasions. According to Lovecraft, however, this is merely the closest that the human vocal apparatus can come to reproducing the syllables of an alien language. Cthulhu debuted in Lovecraft's short story "The Call of Cthulhu" though he makes minor appearances in a few of Lovecraft's other works.
August Derleth used the creature's name to describe the system of lore employed by Lovecraft and his literary successors, the Cthulhu Mythos. The most detailed descriptions of Cthulhu in "The Call of Cthulhu" are based on statues of the creature.
One, constructed by an artist after a series of disturbing nightmares, is said to have "yielded simultaneous pictures of an octopus, a dragon, and a human caricature A pulpy, tentacled head surmounted a grotesque and scaly body with rudimentary wings. When the creature finally appears in the story, it's said that the "Thing cannot be described", but it is called "the green, sticky spawn of the stars", with "flabby claws" and an "awful squid-head with writhing feelers". The phrase "a mountain walked or stumbled" gives a sense of the creature's scale.
Cthulhu is depicted as having a worldwide cult centered in Arabia, with followers in regions as far-flung as Greenland, Louisiana, and New Zealand. There are leaders of the cult "in the mountains of China" who are said to be immortal. Cthulhu is described by some of these cultists as the "great priest" of "the Great Old Ones who lived ages before there were any men, and who came to the young world out of the sky. One cultist, known as Old Castro, provides the most elaborate information given in Lovecraft's fiction about Cthulhu.
The Great Old Ones, according to Castro, had come from the stars to rule the world in ages past. They were not composed altogether of flesh and blood. They had shape When the stars were right, They could plunge from world to world through the sky; but when the stars were wrong, They could not live.
But although They no longer lived, They would never really die. They all lay in stone houses in Their great city of R'lyeh, pre Castro points to the "much-discussed couplet" from Abdul Alhazred's Necronomicon: That is not dead which can eternal lie. And with strange aeons even death may die. Castro explains the role of the Cthulhu Cult: When the stars have come right for the Great Old Ones, "some force from outside must serve to liberate their bodies.
The spells that preserved Them intact likewise prevented them from making an initial move. At the proper time, the secret priests would take great Cthulhu from His tomb to revive His subjects and resume His rule of earth Then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and reveling in joy.
Then the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom. Castro reports that the Great Old Ones are telepathic and "knew all that was occurring in the universe".
They were able to communicate with the first humans by "moulding their dreams", thus establishing the Cthulhu Cult, but after R'lyeh had sunk beneath the waves, "the deep waters, full of the one primal mystery through which not even thought can pass, had cut off the spectral intercourse. It may in truth be said that no one knows the plans of Great Cthulhu or any of the other Old Ones and Outer Gods, as their minds are as strange and twisted as their bodies.
Cthulhu makes several cameo appearances elsewhere in Lovecraft's fiction, sometimes described in ways that appear to contradict information given in "The Call of Cthulhu". In At the Mountains of Madness, for example, the Old Ones are a species of extraterrestrials, also known as Elder Things, who were at war with Cthulhu and his relatives or allies.
Human explorers in Antarctica discover an ancient city of the Elder Things and puzzle out a history from sculptural records: With the upheaval of new land in the South Pacific tremendous events began Another race--a land race of beings shaped like octopi and probably corresponding to the fabulous pre-human spawn of Cthulhu--soon began filtering down from cosmic infinity and precipitated a monstrous war which for a time drove the Old Ones wholly back to the sea Later peace was made, and the new lands were given to the Cthulhu spawn whilst the Old Ones held the sea and the older lands Then suddenly the lands of the Pacific sank again, taking with them the frightful stone city of R'lyeh and all the cosmic This all seems to occur before the Permian period about million years ago , and certainly before the Jurassic period million years ago , in apparent contrast to "The Call of Cthulhu", where R'lyeh sinks after the rise of humanity.
The narrator of At the Mountains of Madness also notes that "the Cthulhu spawn They were able to undergo transformations and reintegrations impossible for their adversaries, and seem therefore to have originally come from even remoter gulfs of cosmic space The first sources of the other beings can only be guessed at with bated breath.
In "The Whisperer in Darkness", for example, one character refers to "the fearful myths antedating the coming of man to the earth--the Yog-Sothoth and Cthulhu cycles-which are hinted at in the Necronomicon. The story mentions in passing that some humans call the MiGo "the old ones".
According to correspondence between Lovecraft and fellow author Clark Ashton Smith, Cthulhu's parent is the androgynous deity Nagoob. Yog-Sothoth Imagination called up the shocking form of fabulous YogSothoth only a congeries of iridescent globes, yet stupendous in its malign suggestiveness. Lovecraft, "The Horror in the Museum". Yog-Sothoth is an Outer God and is coterminous with all time and space yet is supposedly locked outside of the universe we inhabit.
Hoffman Price: It was an All-in-One and One-in-All of limitless being and self not merely a thing of one Space-Time continuum, but allied to the ultimate animating essence of existence's whole unbounded sweep the last, utter sweep which has no confines and which outreaches fancy and mathematics alike.
It was perhaps that which certain secret cults of earth have whispered of as YOG-SOTHOTH, and which has been a deity under other names; that which the crustaceans of Yuggoth worship as the Beyond-One, and which the vaporous brains of the spiral nebulae know by an untranslatable Sign Yog-Sothoth knows all and sees all. To "please" this deity could bring knowledge of many things. However, like most beings in the mythos, to see it or learn too much about it is to court disaster.
Some authors state that the favour of the god requires a human sacrifice or eternal servitude. It has been suggested that Yog-Sothoth's name may be a rough transliteration of the Arabic phrase "Yaji AshShuthath," meaning "There is no peace at the gates. Yog-Sothoth is the gate. YogSothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again.
He knows where They have trod earth's fields, and where They still tread them, and why no one can behold Them as They tread. Lovecraft, "The Dunwich Horror". Yog-Sothoth has some connection to the mysterious Old Ones mentioned in "The Dunwich Horror" , but their nature, their number, and their connection to Yog-Sothoth are unknown.
Nonetheless, they are probably allied to him in some way, since Wilbur Whateley, the half-human son of Yog-Sothoth, tried to summon them so that they could control Wilbur's more tainted twin and make it reproduce. Mythos editor Robert M. Price argues that Lovecraft could have combined the biblical names Anathoth Jeremiah's home town and Azazel a desert demon to which the scapegoat was sacrificed-mentioned by Lovecraft in "The Dunwich Horror".
Price also points to the alchemical term "Azoth", which was used in the title of a book by Arthur Edward Waite, the model for the wizard Ephraim Waite in Lovecraft's "The Thing on the Doorstep". Another note Lovecraft made to himself later in refers to an idea for a story: "A terrible pilgrimage to seek the nighted throne of the far daemon-sultan Azathoth.
Lovecraft's attempts to work this idea into a novel foundered a word fragment survives, first published under the title "Azathoth" in the journal Leaves in , although Lovecraftian scholar Will Murray suggests that Lovecraft recycled the idea into his Dream Cycle novella The Dream-Quest of Unknown Kadath, written in Aside from the title of the novel fragment, The DreamQuest was the first fiction by Lovecraft to mention Azathoth: [O]utside the ordered universe [is] that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinitythe boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.
Lovecraft referred to Azathoth again in "The Whisperer in Darkness" , where the narrator relates that he "started with loathing when told of the monstrous nuclear chaos beyond angled space which the Necronomicon had mercifully cloaked under the name of Azathoth. He must sign in his own blood the book of Azathoth and take a new secret name What kept him from going with her Nyarlathotep Nyarlathotep differs from the other beings in a number of ways. Most of them are exiled to stars, like Yog-Sothoth and Hastur, or sleeping and dreaming like Cthulhu; Nyarlathotep, however, is active and frequently walks the Earth in the guise of a human being, usually a tall, slim, joyous man.
Most of them have their own cults serving them, while Nyarlathotep seems to serve them and take care of their affairs in their absence. Most of them use strange alien languages, while Nyarlathotep uses human languages and can be mistaken for a human being. Finally, most of them are all powerful yet purposeless, yet Nyarlathotep seems to be deliberately deceptive and manipulative, and even uses propaganda to achieve his goals.
In this regard, he is probably the most human-like among them. Nyarlathotep enacts the will of the Outer Gods, and is their messenger, heart and soul; he is also a servant of Azathoth, whose wishes he immediately fulfills. Unlike the other Outer Gods, causing madness is more important and enjoyable than death and destruction to Nyarlathotep.
In this sense, he strongly resembles the traditional role of the devil. Nephren-Ka began a worship of Nyarlathotep and birthed the ideas that later gave way to the Starry Wisdom that swept through Egypt and the world. In the Once in his possession, he built a dark temple around it, committing sacrifices to the Haunter of the Dark in exchange for the creatures limitless knowledge.
It was this exchange that ultimately brought Nephren-Kas reign to an end. Such were his deeds that his name was struck from the monuments and other records. The Haunter of the Dark, H. There are references to a Haunter of the Dark awaked by gazing into the Shining Trapezohedron, and insane conjectures about the black gulfs from which it was called.
The being is spoken of as holding all knowledge, and demanding monstrous sacrifices. Lovecraft, "The Haunter of the Dark". Tsathoggua Tsathoggua has the power to travel between dimensions and the power to survive and move through the vacuum of outer space faster than light. What other powers Tsathoggua has are uncertain but it is safe to assume they are on a par with other inhuman Old Ones such as Cthulhu, Yog Sothoth, and Set.
It is hinted at in the Necronomicon and the Book of Eibon and perhaps in the Book of Skelos as a copy of it was found at the feet of an idol to Tsathoggua that rites involving human sacrifice and cannibalism were performed in worship of Tsathoggua.
Tsathogguas idol moved with inhuman speed for something made of stone and was as strong as one might expect based on its composition. He was very squat and pot-bellied, his head was more like a monstrous toad than a deity, and his whole body was covered with an imitation of short fur, giving somehow a vague sensation of both the bat and the sloth.
His sleepy lids were halflowered over his globular eyes; and the tip of a queer tongue issued from his fat mouth. In that secret cave in the bowels of Voormithadreth. You shall know Tsathoggua by his great girth and his batlike furriness and the look of a sleepy black toad which he has eternally.
He will rise not from his place, even in the ravening of hunger, but will wait in divine slothfulness for the sacrifice. This was a squat, plain temple of basalt blocks without a single carving, and containing only a vacant onyx pedestal. It has been built in imitation of certain temples depicted in the vaults of Zin, to house a very terrible black toad-idol found in the redlitten world and called Tsathoggua in the Yothic manuscripts.
It had been a potent and widely worshipped god, and after its adoption by the people of K'n-yan had lent its name to the city which was later to become dominant in that region. Yothic legend said that it had come from a mysterious inner realm beneath the redlitten world a black realm of peculiar-sensed beings which had no light at all, but which had had great civilizations and mighty gods before ever the reptilian quadrupeds of Yoth had come into being.
Lovecraft and Zealia Bishop, "The Mound". Theyve been inside the earth, too there are openings which human beings know nothing of some of them are in these very Vermont hills and great worlds of unknown life down there; blue-litten Kn-yan, red-litten Yoth, and black, lightless N'kai.
Its from Nkai that frightful Tsathoggua came you know, the amorphous, toad-like god-creature mentioned in the Pnakotic Manuscripts and the Necronomicon and the Commoriom mythcycle preserved by the Atlantean high-priest Klarkash-Ton. Lovecraft, "The Whisperer in Darkness". Tsalal The Great Beast of Lawlessness.
Tsalal is a greenish black demonic God of shadow and darkness. It is the agitating force behind all matter.
Everything is of that nightmarish stuff, The Tsalal, and It is everything. It is a thing so wonderful in form that its existence might be attributed to the fantastic conjurings of a sorcerer or to a visitation from a far, dark place which no one has ever seen.
It is a nightmare that would stop our hearts should we ever behold it gleaming in some shadowy corner of our home, or should we ever by terrible mischance lay our hands upon the slime of its flesh.
The Tsalal by Thomas Ligotti. My own research into the Old Ones I have had the good fortune to look upon the rarest of books written by starved, ranting madmen as well as redoubtable, cautious gentlemen. These are the sources that conventional scholars will probably never reference for two reasons. One, it throws too many new variables into Lovecraftian scholarship. While the Old Ones may appear in print sometimes predating H.
Lovecrafts prose , that doesnt necessarily mean this information is factual. Each author is perfectly free to use the Cthulhu Mythos as he will, just as other writers will surely provide material that is contradictory. The nebulous nature of this anti-mythology allows for a variety of beliefs. The fact that nothing in the Mythos is incontrovertibly true is a testament to its strength and flexibility.
Astral vibrations resonated from the dream world to the emerald blooded traveler, Cthulhu. It came from He that worships the very stars that hate and burn and shimmer with disgust upon natural life. Nyarlathotep speaking without sound, His slippery red trunk ululating before all practioners Hide that which is valuable.
Secrete it within the acts of killing and fornication and maniacal cruelty. The souls of angelic insects cry out for release. Now we shall feast, my fellow journeyer.
And Lo, millions of human vessels bowed and scraped before the gargantuan deity. I must either kill the thing or worship it; there is no other course for my living soul.
After all, shall I not visit these beastly star spawn in my dreams, my most vulnerable state? And Yog-Sothoth chanted when in his lesser form. His pallid yellow robes given to him by the servitors of Hastur. YogSothoth walked to the standing stones at sunset the skies already mind numbingly chaotic with dancing stars. With dagger and wand, the Old One drew back blood and ichor.
Unrelenting were his actions, and deranged was his misshapen, many-eyed visage. True He is the key and the gate, but the lock is impenetrable to Yog-Sothoth. It requires a human soul, unchristian and bleak. Once opened, the starlight will be seen no more. All will be ebony and frightening. Already, I fear that the yellow masked fiend has found a chosen one to break open that awful threshold. The celebrants threw the raw innards of sacrificed humans upon the gruesome, amphibian idol.
At first my archaeology team and I surmised this primitive tribe worshipped none other than the sleeping Cthulhu God. Much to our horror, we were no more correct than if apes believed themselves to be the most superior beings upon earth.
The Thing was uncouth and vomitous! It was the form of a furry bat-frog creature we were later informed the tribe called it Tsathoggua. It noisily erupted from a jagged chasm in the caverns rocky floor. By yellowish vapor and violet flame, the toad god bathed his shamans in some psychic, mind-meld communication. The priests of the creature then began to change. Our team did not think it necessary to tarry. Only the mad poet and sculptor, Blacksaw Jibbmonger, spoke freely of Azathoth.
He insisted that Azathoth too was an Old One, but from a dimension even more remote and alien than Cthulhu, Yog Sothoth, Nyarlathotep, and the rest.
Apparently, the Devil God fashioned Itself from the broken dreams and damaged ideas of some race only slightly less insignificant than man. Azathoth was needed to bring true meaning to a world awash in pathetic peace and idiotic tranquility. Easy to know and hard to come by, the daemonic beasts corrupt with tentacular spectacle. Flesh ripped, brains splattered, and hands severed.
This blood must not die. Too important I have seen the darkness named by the black wizards. Who are the seers of tomorrow? Ape-men holding daggers sheathed in snake venom paraded around the pylons.
This is how we were able to discover such a rare civilization on the very brink of a black hole. After long, arduous translations of their scrolls, we realized the ape-men served a host of elder beings Cathualu, Suggoth, Tsathaga, and Zazahl. Demonologists lurked on the edge of space, yet at the epicenter of time.
They claimed to come from beneath our reality. These beings wore the flesh of their demon ancestors, though they were formed only of consciousness. These beings could draw their lineage from beasts known as Belial, Mephistopheles, Beelzebub, and Lucifer.
The demonologists who spoke to us, with only their minds, knew of books that linked these infernal creatures to a race known as the Ancient Ones most notably Ktulu.
His robes are deep red with black hieroglyphics denoting his ancestry from the stars. Oh, Crimson Pharaoh bring your tentacles to our Father's table! Ia Ia, Satanis! Bringer of the Old Ones, Crimson God, and thing that changes by the dark of the moon! What is Generally Accepted Reality? One dull, plastic faade piled onto another and another and another This is the entire universe for most of us. The Godlike potential residing deep within all human beings threatens the universe, threatens the natural order.
Therefore, we are trapped inside the shadow of a near impregnable conspiracy. Human beings as all living matter were created to nourish this wretched universe. Generally Accepted Reality is the illusion which masks our prison. The universe feeds upon the suffering of all life, all existence. Human suffering, however, is the most fruitful.
The best way to keep ones food supply operative is for the food itself to be ignorant of its purpose. When human beings wallow in the ridiculous flaws of this world, when they are their most pathetic their suffering provides the universe with energy.
This energy feeds the Lesser Gods. The stronger they get, the more real our prison seems. What is the solution? Stop suffering and you stop feeding the universe, our jailors. This is not easy to do since our whole lives have been caught up in needless suffering. Suffering has become humanitys God! Only by watching ourselves, changing our beliefs, and acquiring new behaviors can we break the cycle. Instead of allowing ourselves to suffer, we must struggle to Awaken. Human beings can be free of pain, confusion, anger, fear, self pity, and helplessness if they fight against this world.
In order to let go of our suffering, we must become a void. Consciousness will seem as a clear, empty black ocean, and from nothing will come something an evil passion which is self-created, a resonance. Calm and joyful feelings shall soon become the magicians Greater Will. A magicians true self has a purpose in life, a mission; this is the Greater Will. Eventually, the Cultist must either serve his lifes purpose or stop pretending to be a mage.
Consciousness True Consciousness is the key to our evolution and escape from this prison. It is no less than a process of Awakening. Observe yourself many times during the day. Pay attention to the involuntary actions of your body, your mind, and your emotions. Stop the cacophony of thoughts which haphazardly run through the mind.
Be in the moment and concentrate on Self-Remembering, directed mindfulness. Only states of True Consciousness can allow an individual to access the cryptic language which we call the Magicians Code. Only then can the magician see the universe as it actually is. Behind this phony, sideshow world there is something transcendent: a vast glittering darkness, an effulgent void, a nigrescent abyss beyond time and space.
This formless black essence is the intangible, hidden soul of existence. It is the truth and meaning behind everything. Hail this supreme foundation! Hail Satan! Hail Cthulhu! In actuality, nothing is real. None of the reality we experience on a day to day basis means a damn thing. Only the limitless black essence is substantive. It penetrates all illusions. It is the center of the unknown. This diabolic, onyx truth is greater than anything in our universe.
A sliver of this transcendent black essence dwells in the darkest part of mans being. Yes, a fragment of this demonic God lives inside every man, allowing him to be part of Greater Reality. Because human reason has developed enough to understand unnatural logic, non-Euclidean geometry, quantum physics, string theory, abstract thinking, and our holographic universe we can begin to understand what lurks Outside! Either way, the return of Cthulhu for most people is thought of as a bad thing.
It sounds strange, but over the years there have been a few small "cults" that have actually formed around the Cthulhu mythos. Some of these cults combined Lovecraft's mythology with other beliefs, like Satanism, while others seem to accept that Cthulhu and his brethren are fictional, but subscribe to the philosophy that those fictional beings represent.
There are also several Lovecraft fan organizations that use the term Cult of Cthulhu to describe their group, though they are more about celebrating works of fiction than promoting a particular world view.
As literary creations, Cthulhu and his ilk are less than a century old. It might seem odd that some people follow a religion based on a relatively young and reportedly fictional character. Some cult followers say their beliefs are supported by the "Necronomicon" and other books. Unfortunately for them, the "Necronomicon" is also one of Lovecraft's inventions.
Several anonymous authors have written various hoax editions of the "Necronomicon. One of these, often called the Simon edition for the pseudonym adopted by the author, says that Cthulhu comes from the Sumerian word Kutulu, seeming to give the cult of Cthulhu at least some historical legitimacy.
Several researchers argue that Kutulu is not a proper Sumerian word at all and that "Simon" either created it or mistakenly used it to make Cthulhu seem like an ancient idea rather than the invention of a 20th century author. Besides the multiple hoax "Necronomicon" editions, authors have created other books supporting the belief that the Cthulhu mythos isn't just a literary device.
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